SpringdokuSunday, 4th April 2021 ◆ River plant (6)
Back in 2019, I hosted a game jam with some colleagues of mine. Two years later, all now having moved on from our old company, and we decided it was time to run another!
We had two days to create a game based around the theme Spring.
My entry is Springdoku, a small puzzle game reminiscent of Sudokus, and – if I may be generous – The Witness. You can play it over at Itch:
The theme is pretty superfluous to the mechanics, but I'm more or less happy with the gameplay. The biggest flaw, in my view, lies with the random level generation; the game lacks the nuance and elegance that handcrafted puzzles have.
- Spring Break by Edd - Spring your partner in crime from a high-security facility
- Game Jame Game by neb - Manually tweak piano strings on a note-by-note basis to recreate a song as best you can
- Spring Flow by Graham - A puzzle game where you have to place freshwater springs to supply points on the grid
- Bobble Bombers by Finn - A shooty game where you control a player on the end of a spring, try to get rid of all blobs with as best accuracy as you can