In somewhat of a break from Uwe Rosenberg's usual worker placement games, A Feast for Odin introduced an element of luck in the form of die rolls. These die rolls come in two flavours:
- Hunting/snaring/whaling - where you aim to roll low
- Raiding/pillaging - where you aim to roll high
Under normal circumstances, you are allowed up to three rolls to get the result you want. After you stop rolling, you may spend resources and cards to further modify the result. I never really know how many resources and cards I need before I should risk using these spaces, so I thought I'd do a quick probability run-down. This also serves to determine how large the element of luck actually is...